Tag Archives: 3d modeling

More 3D development

Taking the collages into 3D once again, with the help of Grasshopper. Got a bit of a crushing critique, mostly about losing the functionality of the alley in the process. But here it is anyway, for the sake of documentation:

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Collage into 3d – first test

I’m not happy with this, even though I like the form, because I’m losing the alley in all this. But you’ve got to start somewhere.

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New rendering

This really took a long time – about 4 minutes per frame (total render time more than 24 hours – not sure how many exactly). However, after some tweaking to the sun/sky settings and the photon sampling rate, I think … Continue reading

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A few hours later…

… I have an animation of the pavilion ready: Get the latest Flash Player to see this player. [Javascript required to view Flash movie, please turn it on and refresh this page] This took an inordinate amount of time to … Continue reading

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More testing

Here’s what I managed to put together with Blender and Yafaray today: This took me about three hours to model and render. Not bad for a piece of free software, huh?

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